Phantom Blade Zero sells 4 million copies in 72 hours, peaks at 833,000 concurrent Steam players

Phantom Blade Zero sold 4 million copies within its first 72 hours on sale, S-GAME confirmed, after launching on October 29, 2026 for PlayStation 5 and PC. The developer announced the figure publicly as the game reached players worldwide during its opening weekend.
S-GAME posted the announcement on its official social media account, writing: "Phantom Blade Zero has sold over 4 million copies in just 72 hours!🔥Thank you everyone from the bottom of our hearts for all the love and support!" The studio is described in the report as an independent developer releasing its first major AAA title, and the article attributed the game's success in part to the influence of Black Myth Wukong on Chinese developers. Fans, the report adds, have praised the title's fast-paced combat, visuals and narrative set in a Wuxia fantasy world.
On Steam the game reached a peak concurrent player count of over 833,000 during its launch weekend, a figure the report cited as evidence of strong multiplayer-free interest in the single-player release. The coverage labelled the Steam performance "massively successful," noting the high concurrent figure came at launch.
User reception and critical scores were also strong, with the game reported to have 89% positive user reviews and a Metacritic score of 89. Those metrics were presented in the article alongside the sales and player-count milestones as indicators of both commercial and critical achievement.
The report stated Phantom Blade Zero has already become a commercial and critical success and said it "joins some of the biggest games of the year." It also asserted that the milestone reached by Phantom Blade Zero was one no other single-player title had achieved in 2026, mentioning Crimson Desert and Resident Evil Requiem by name.
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