Report says Hideo Kojima’s Physint may have $400 million budget under Xbox

A report resurfaced online on September 27, 2026, claiming Hideo Kojima’s upcoming espionage game Physint could have a development budget of around $400 million under Xbox. The figure was published by The Game Business and has not been confirmed by either Xbox or Kojima Productions.
The Game Business article says the reported $400 million would make Physint the most expensive project currently in development and frames the investment as part of Microsoft’s reported shift toward blockbuster, high-quality first-party titles while reducing spending in non-core areas of its games division. Bloomberg journalist Jason Schreier previously said Kojima asked for a bigger budget from PlayStation; Schreier has not independently verified that claim. Neither platform holders nor Kojima Productions have released official budget or platform statements.
The report claims Xbox became involved after talks between Kojima Productions and PlayStation reportedly broke down, and it adds that Xbox may have rejected an initial budget proposal from Kojima Productions before negotiating a lower final investment. Those negotiation details are presented as unnamed-report assertions in The Game Business piece and remain unconfirmed.
Physint is described in the reporting as an action-espionage title from Kojima Productions that can be regarded as a spiritual successor to Metal Gear, with an emphasis on stealth-focused gameplay combined with cinematic storytelling. The report reiterates Kojima’s stated intent to blend cinematic elements with interactive game design, though it does not supply new gameplay specifics.
Casting information cited in the article lists Bill Skarsgård as the lead actor, with Ma Dong-seok, Minami Hamabe and Charlee Fraser named in supporting roles. The report does not attach release timing, platform exclusivity or further production milestones to those casting announcements.
The source notes that detailed gameplay information, an official platform announcement and a release strategy for Physint have yet to be revealed. The $400 million figure and the negotiation claims should be treated as unverified reporting until confirmed by Xbox or Kojima Productions.
No official budget, platform or release timetable has been confirmed by Xbox or Kojima Productions, leaving the report’s claims awaiting direct confirmation from those parties.